
However, for most of Tron: Legacy, they're concerned with pushing boundaries. Daft Punk get in a few clever nods to Wendy Carlos' Tron score, from "The Grid"'s blobby analog synth tones to "Adagio for Tron"'s mournful sense of lost wonder. Elsewhere, "Recognizer"'s pulsing horns and synths and "The Son of Flynn"'s arpeggios and strings are so tightly knit that they finish each others' phrases. "The Game Has Changed" may be the most dramatic example: It starts with a wistful wisp of melody that sounds like a ghost in the machine, then swells of strings and brass and buzzsaw electronics submerge but never quite overtake it. Working with the London Orchestra, Bangalter and de Homem-Christo fuse electronic and orchestral motifs seamlessly and strikingly. Tron: Legacy's legitimacy as a score may surprise listeners unaware of Bangalter's fine work on 2003's Irreversible while that score actually hews closer to Daft Punk's sound, it showed his potential for crafting music beyond the duo's usual scope. However, Tron: Legacy takes a much darker, more serious approach than the original film and Daft Punk follows suit, delivering soaring and ominous pieces that sound more like modern classical music than any laser tag-meets-roller disco fantasies fans may have had. When it was announced that the duo would score the sequel to one of sci-fi's most visionary movies, it seemed like the perfect fit: Their sleek, neon-tipped, playful aesthetic springs from their love of late-'70s and early-'80s pop culture artifacts like Tron.
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If anything, it will at least inspire people who love sci-fi movie interfaces.įor more information, check out the project's official GitHub repository."The Game Has Changed" is the name of one of the tracks on Daft Punk's score to Tron: Legacy, and it also fits Thomas Bangalter and Guy-Manuel de Homem-Christo's music for the film. What eDEX-UI is, is a very nice functional piece of art that tries to bring sci-fi interfaces into the mainstream. To conclude, eDEX-UI is not the most functional terminal emulator out there, nor is it the most hardcore system monitoring tool one could find. It also features a fully-featured terminal emulator with tabs, colors, mouse events, and support for curses and curses-like apps, a directory viewer (that follows the CWD of the Terminal), and some nice customization options using themes, on-screen keyboard layouts, and CSS injections. These include real-time system monitoring tools for the CPU, RAM, swap, and processes, as well as network monitoring (GeoIP, active connections, transfer rates, etc.).
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eDEX-UI is, by all accounts, more focused on the "art," rather than anything else.Īs its developer puts it, it might be better to " think of it as a functional art project." Feature rundownĮven though the project has been archived on GitHub (meaning it won't be receiving any major changes and updates from now on), the app has a series of interesting features. Originally, the project was meant to be called "DEX-UI" and it was supposed to be a highly functional terminal emulator/system monitoring tool.

It's built on top of Electron, it bundles a few advanced system monitoring tools, and it even comes with touchscreen support (perfect if you want to shoot some futuristic movie scenes using your handheld devices and tablets). eDEX-UI is a cross-platform, free, and open-source science fiction terminal emulator. The story and philosophy behind eDEX-UIĪs mentioned before, eDEX-UI is inspired from the TRON Legacy movie, more precisely, the Board Room sequence. Having said that, if you're a fan of sci-fi movie interfaces, and you particularly like the movie effects in TRON Legacy, then you should check out eDEX-UI. In short, it's not often we get to experience this type of art in our daily lives.

Some good examples of movies with aesthetically pleasing and fascinating sci-fi interfaces are Her (even though the interactions are done by voice, similar to what we might find in today's Alexa, Siri, and Google Home), Iron Man, and Tron Legacy, just to name a few.

There's something so beautiful about futuristic/fictional interfaces found in movies, even though most of them are not exactly functional in the real world.
